![]() ![]() ![]() It just so turned out that the timing was perfect. But at the time, we were waiting for a few decisions to be made regarding Spyro, and weren’t really sure when we would be able to release the final chapter in the “Legend” trilogy. Based on their prior experience with platform adventure games, we knew they would be a good fit. We were all very impressed with the artistic style and the visual quality that they were able to achieve on the PS2. Mike Graham: Etranges Libellules had caught our attention when they released “Arthur and the Invisibles” (based on the movie). Q: Why was Etranges Libellules selected for the latest Spyro adventure?
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